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Twine Peaks Endurance Set-up for Solo Run / トワインピークス 耐久 トンネル動画 [Updated version / 更新版]

Twine Peaks Endurance Set-up for Solo Run / トワインピークス 耐久 トンネル動画 [Updated version / 更新版] Time stamps and trap perks below.
My first plan was make an updated set-up video with a detailed description. But I couldn't make a time for that so I upload a showcase video first like the previous video.
I tested every amp without B.A.S.E. They work well during tests.
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Time stamps / タイムスタンプ
I mark the amps with three update levels compared to the previous set-up video.
前回のセットアップビデオと比較して更新度合いに応じて三段階で印を付けました。
+: minor change
+++: major change
++: intermediate
Old Version:
Storm Shield ++
Tunnel 0:00
Block and Lobber Shield 1:10
South Amp ++
Tunnel 2:29
Block and Lobber Shield 4:37
Full View 5:40
Southeast Amp East ++
Tunnel 6:15
Block and Lobber Shield 9:13
Full View 10:40
Southeast Amp South +
Tunnel 11:03
Block and Lobber Shield 13:25
Full View 15:23
Lava amp ++
Tunnel 15:45
Block and Lobber Shield 18:10
Full View 20:12
Southwest Amp South +++
Tunnel 21:05
Block and Lobber Shield 23:04
Full View 24:54
Southwest Amp West +++
Tunnel 25:44
Block and Lobber Shield 27:54
Full View 30:25
Bridge Amp North +
Tunnel 31:10
Block and Lobber Shield 32:27
Full View 35:08
Bridge Amp West ++
Tunnel 35:40
Block and Lobber Shield 37:44 (I forgot to film the blocks of the southwestern slope. You can see them from Full View)
Full View 40:18
Devil Amp East +
Tunnel 40:55
Block and Lobber Shield 44:08
Full View 47:00
Devil Amp North ++
+
Tunnel 48:11
Block and Lobber Shield 51:05
Full View 54:00
Devil Amp West ++
Tunnel 54:16
Block and Lobber Shield 57:50
Full View 59:36
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Traps
Damage Traps: critical build 1x reload speed
Wall Launcher: 4x impact 1x reload speed
Floor Launcher: 5x impact for fall damage | 4x impact and 1x reload speed for pushing back or time out room.
When a wall launcher and floor launcher affect the same tile:
- If the floor launcher is for fall damage: 0x reload speed floor launcher, 1x reload speed wall launcher.
- If the floor launcher is for time out room: [Set A: 1x reload speed floor launcher and 0x reload speed wall launcher] [Set B: 2x reload speed floor launcher and 1x reload speed wall launcher]. I use Set B where husky still survives there. For example, devil amp north 49:19.
Wall Lights: 4x impact 1x reload speed
Tar Pit: full durability
Floor Freeze Traps: 5x impact (But I used this trap for no reason.)

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