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RPCS3 - Major Improvements: MSAA Implemented, MGS4 booting and more!

RPCS3 - Major Improvements: MSAA Implemented, MGS4 booting and more! In June, kd-11 implemented support for the PS3's Multi-Sampling Anti-Aliasing (MSAA) which fixed a slew of rendering issues with various games that required MSAA to render certain graphical elements. While this affects RPCS3 as a whole, not all games utilized the PS3's MSAA, so it won't affect games that do not use MSAA until we implement the ability to override the MSAA factor a game uses. kd-11 also improved RPCS3's frame-pacing when using Vulkan which greatly improved Yakuza titles.
And thanks to help from Eladash, Metal Gear Solid 4 now boots properly and can reach the title-screen for the first time!

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Recorded by:
Yahfz (Intel i7 8700k)
Asinine (Ryzen R7 1700 @ 3.9GHz)
RainbowCookie (Ryzen R7 1700X + 2133MHz ram)

Edited by:
RainbowCookie

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